[author : Jonathan Erickson] #Edito
[author : Louis J. Wicker]
Simulating severe storms and tornadoes takes lots of computer power. Louis examines severe weather simulation, starting with equations for turbulence and ending with Fortran source code.
[author : Donald C. Craig]
Donald presents an approach by which hardware components can be represented and simulated hierarchically using C++. His simulation strategy is completely asynchronous, meaning that the concept of global time has been abandoned in favor of each component maintaining its own concept of local time.
[author : Paul Tremblett]
Paul uses the JDK's Java Cryptography Extension to implement a cipher algorithm that simulates the Enigma machine made famous by Germany in World War II.
[author : Kalle Anderson, Jason Buttron, Paul Clarke, and Matt Enwald]
WOOKIE, short for the "Wireless Object-Oriented Kindly Interfaced Emulator," is a Win32 emulator for 68HC11-based software development. Our authors discuss both its development and use. Wilbert Bilderbeek, Harry Broeders, and Alex van Rooijen then introduce the THRSim11 68HC11 simulator which they designed and built.
[author : Aspi Havewala]
The Windows CE SDK includes a functional emulation shell that mimics a Windows CE Handheld PC (HPC) shell. This emulation environment makes it possible for you to jumpstart development by prototyping applications.
[author : Tom Cunningham and Chad Peckham]
While desktop APIs address desktop-oriented issues such as window manipulation, process management, and file/database access, APIs for embedded and real-time systems tackle debugger interfacing, task management, low-level device I/O, and the like. Tom and Chad examine a pair of APIs that are typical of low-level programming interfaces in embedded environments.
[author : Basit Hussain]
LDAP, short for "Lightweight Directory Access Protocol," provides a platform-independent mechanism for searching, storing, and replicating information. Basit examines LDAP and presents examples of how you can use it.
[author : Gary L. Schaps]
ANTLR, short for "Another Tool for Language Recognition," is a language tool that gives you a framework for constructing recognizers, compilers, and translators for C, C++, and Java.
[author : Mike Harrington]
Motion-tracking devices, which report on an object's position and/or orientation in real time as it moves, are necessary to navigate 3D simulated worlds.
[author : Michael Swaine]
Nanotechnology is a big deal in Michael's mind this month.
[author : Al Stevens]
Al puts Quincy 99 and D-Flat 2000 on hold as he continues his discussion of Standard C++.
[author : Andrew Wilson]
How do you implement Microsoft's delegate keyword? Andrew presents classes that mimic the delegate keyword, letting you build a complex user interface with simpler event-handling code.
[author : Tim Kientzle]
The Discrete Cosine Transform (DCT) is a crucial part of modern image and sound compression. Tim discusses several fast algorithms for computing the 8-point DCT and IDCT.
[author : Dennis E. Shasha]
Ecco and crew look for the most efficient way to mix trains, stations, and passengers.
[author : Jonathan Amsterdam]
Jonathan catches up on Dennis Shasha and Cathy Lazere's Out of Their Minds, and Peter G. Neumann's Computer-Related Risks.
[author : you]
[author : the DDJ staff]
[author : Eugene Eric Kim]
[author : Michael Swaine]