1993 Special 1995

Information highway 1994

text on archive.org (DVD)

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Editorial

[author : Jonathan Erickson] #Edito

TABLE OF CONTENTS

FEATURES

The Economics of the Internet

[author : Jeffrey K. MacKie-Mason and Hal Varian]

There's more to the Internet than protocol and routers. Our authors examine proposed pricing schemes and market structures as the Internet moves from the world of research to that of commerce.

E-Mail Security

[author : Bruce Schneier]

If you send or receive electronic mail, you should be concerned about who else has access to your private correspondence and how they gain that access.

MUD Games on the Internet

[author : Dennis Cronin]

Multiplayer User Dungeon games, or "MUDs," are played online by people all over the world. Dennis surveys some of the more popular MUDs, and tells you where to go if you want to set up your own.

An Online Conferencing System Construction Kit

[author : David Betz]

David turns Bob, a general-purpose, object-oriented language he created a few years ago, into a language for writing conferencing systems.

Very High-Speed Networks: HiPPI and SIGNA

[author : William F. Jolitz and Lynne G. Jolitz]

Very high-speed networking is the key to rapidly and economically delivering large amounts of information.

sGs: A Simple Gopher Server

[author : Bob Kaehms and Jonny Goldman]

Gopher is a menu-based system that simplifies the dissemination of information by displaying a uniform user interface to the network. Our authors present a Gopher server and discuss the basic Gopher protocol.

Building an Internet Global Phone

[author : Sing Li]

Sing Li presents the Internet Global Phone, a Windows-hosted application which enables two-way voice communication across the Internet. Mark Clouden adds a note about his WSNETWRK library, which provides a higher-level abstraction than the Winsock paradigm.

Creating Your Own Multiplayer Game Systems

[author : Rahner James and Linus Sphinx]

Build your own multiplayer network-game systems using the development tools provided here.

Civic Networking with Geographic Information Systems

[author : Richard Civille and R.E. Sieber]

Geographical information systems— ideally suited for civic networking by the general public— are computer systems that assemble, store, manipulate, and display geographic-location data.