Steve presents three schemes to conveniently send control data to the computer.
[author : Steve Ciarciq]
Hardware and software link a Sony Betamax with an Apple II or TRS-80.
[author : Dr Richard C Hallgren]
Here's how to write a preprocessor in Pascal that translates the target language's source code into Pascal source code.
[author : David Mundie]
BYTE brings you pictures and comments about this record-breaking show!
[author : Chris Morgan]
The development of "intelligent" computer game programs, such as Othello, is traced from the early studies of human subjects to the final strategy.
[author : Peter W Frey]
A successful author presents the case for publishing a new breed of personal computer books.
[author : Tom Dwyer]
A brief history of computer-aided instruction is followed by speculation on its future.
[author : Lou Frenzel]
More people need to know how to use computers.
[author : Arthur Luehrmann]
Putting together a system by economical buying and building can be done.
[author : J C Johnson]
The current status of the microprocessor in colleges is assessed.
[author : W N Hubin]
Science fiction writer Jerry Pournelle begins a semiregular column of hardware and software reviews.
[author : Jerry Pournelle]
Here are some valuable tips on designing your own Adventure game.
[author : Robert T Nicholson]
The BASIC program presented here simulates a very simple stored-program digital computer with its own assembly language.
[author : Robert T Pickett III]
Computers in Learning Environments, An Imperative for the 1980s
[author : Dr Ludwig Braun]
Our cover this month, Computers in Education, by Robert Tinney, is a fanciful version of a personal computer "playground." Computers are becoming fixtures in our schools, and this month's BYTE takes a look at some of the implications of this new wave in education. For more details about the education articles in this issue, see the guest editorial by Dr Ludwig Braun beginning.